Hello everyone, and welcome to the week! It’s time once again for our look back at the noteworthy updates of the last seven days. We’re getting to end of the Halloween updates for the year this week. We’ll see more next week, and after that the march to Christmas updates begins. How times flies, eh? Of course, you can keep an eye out for updates yourself by participating in the TouchArcade forums. This weekly summary is just here to fill you in on the things you might have missed. Let’s go for it!
Teeny Tiny Town, Free
It’s been a hot minute since we looked in on Teeny Tiny Town, so let’s do that today. It’s actually been a bit of a ruckus this week, as this game has received a handful of updates to fix some things that went wrong with the initial one. It should be okay now. You get a new Halloween theme, some improvements to the Sandbox mode, and three cool new maps to play on. There’s also a new icon, but you won’t see it to the left there because of how our database works now. Just go check the actual game if you want to see it.
Jetpack Joyride, Free
It’s rare to see anything actually new in a Jetpack Joyride update these days, so this Halloween event is a bit special. Sure, some of the old stuff returns, but there’s nothing wrong with that. In terms of new stuff, there’s a Mad Scientist costume, an Electri-Flying Jetpack (thanks Dad), and The Resurrectionator. That sounds ominous. Or like a goofier name for Lazarus Pits. Only time will tell which is more correct.
Tiny Tower: Pixel Life Builder, Free
Well, this is a very Tiny Tower update, that’s for sure. First up, there is a Halloween event going on. Collect the ingredients, make the items, get the progression rewards. You know how it goes. Next, there are some new VIPS. It’s pretty cool to see some new faces in the familiar line-up. Some new floors have been added to the game as well, adding more rubber bands to this giant anachronistic ball of pop culture references. There are some new ways to watch ads and get goodies, which I know everyone will be happy to hear. Finally, some improvements and bug fixes have been made under the hood to keep things running smoothly.
What’s all this about Showdown in the Badlands? Some kind of new expansion for Hearthstone that has a fantasy Western theme? Okay, that’s pretty cool. One hundred and forty-five new cards, a big showdown featuring Legendary Outlaws, and so on. You know how these expansions go by now, I’m sure. There are also some BlizzCon and Hallow’s End goodies coming to the Tavern soon, so do look forward to that. I’ve always enjoyed the idea of Western stuff mixed with fantasy. It just works for me. That’s probably why I like Stranger’s Wrath so much.
Our pal Mikhail already looked at this one in some detail in his story about the update last week, but I’m including it here in the round-up so that Peglin gets a little more attention. It’s a good game. This isn’t one of those sexy updates with a lot of in-your-face additions, but there’s a ton being adjusted under the hood in it that players will appreciate. The most obvious thing is that the game now has support for iOS Achievements. Beyond that, the Roundrel has been given new status effects, the UI has been given a number of improvements, some balance adjustments have been made, and a handful of bugs have been squashed into oblivion.
Since GoatZ is already in the Apple Arcade version of Goat Simulator, I wonder what will be added for this Halloween? Oh, I see. It’s a special Halloween event that allows you to play the Halloween level from GoatZ for a limited time. If you manage to collect all of the hidden treasures in time, you’ll unlock the Midnight Goast. And who doesn’t want a Midnight Goast? Only chumps, my friends. Only chumps. Yes, I’m trying to buy space to fill out this paragraph so that it doesn’t break the formatting. We all do what we must.
Vampire Survivors, Free
After some careful consideration, I’ve decided to give Vampire Survivors the coveted UMMSotW award for this week. It’s a fun game that I’m always happy to find excuses to fire up again. And I would say an entire new stages is a very good excuse indeed. It’s called Whiteout, and you can unlock it by collecting twenty Orologions. There are fourteen new enemies to see, a new base weapon to play with, two new evolutions, two new relics, a new power-up, and a new character morph. Other than that it’s the usual bug fixes and performance improvements, but I love those too. Bring ’em on, I say.
Temple Run: Puzzle Adventure,
I get the sense that this game is settling into doing generic update notes, but it’s hard to say for sure yet. I’m going to assume that it isn’t and am moving forward based on that assumption. You get one hundred new puzzles to play in this latest version, and the weekly Temple Tournaments have been updated with new objectives. That’s a decent amount of new stuff to play around with while you wait for the next update, even if it’s not particularly Halloween-themed.
Doctor Who: Hidden Mysteries,
This game has not gotten the beset of reactions from players, to say the least. At the end of the day, it feels a bit too much like it’s set-up to sell IAPs. And that’s silly, because it doesn’t have any. This update makes one very big change to try to fix that, making it so you can access all of the episodes without having to deal with Paradox Dust and waiting. A couple of fun things have been added in the form of the Doctor Who Quiz and Time Vortex Race, plus a few other mini-games with less catchy names. Can this turn things around for the game? Only time will tell.
Royal Match, Free
We’ll round things out with our obligatory free-to-play matching puzzle game update for this week. I’ve gone with Royal Match because, to be frank, it’s good for SEO. Sorry for that little peek into how the sausage is made. King Robert has added a Theme Park to his kingdom, and with it comes one hundred new levels to play. I can think of at least twenty-seven ways for King Robert to die horribly in a Theme Park, and given his penchant for getting into trouble there are probably at least fifteen more. Neat.
That about wraps it up for last week’s significant updates. I’m sure I’ve missed some, though, so please feel free to comment below and let everyone know if you think something should be mentioned. As usual, major updates will likely get their own news stories throughout this week, and I’ll be back next Monday to summarize and fill in the blanks. Have a great week!