The Axis Unseen is a very different sort of game to The Elder Scrolls’ decadent, sprawling slices of fantasy life, but it also kind of feels like Skyrim stripped to the studs, an entire game made out of one strand of The Elder Scrolls series’ DNA. No townsfolk, guilds, or celebrity voice cameos⁠—just you, a bow, a crouch-walk button, and a world full of skeleton-strewn alpine vistas and vaguely Norse creatures to hunt.

The result definitely impressed me in The Axis Unseen’s first publicly available demo after years of trailers and teasers. It’s arguably in a completely different genre than the Bethesda RPGs creator Nate Purkeypile formerly worked on, but it feels like an elaboration on a very specific way of playing those games. This is a ranger simulator, not an RPG where you get to play a ranger. Thanks to that focus, The Axis Unseen is an isolating, surreal, and very satisfying stealth-shooter.



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