Let’s be real, the weird, vaguely villainous and nonhuman fantasy races in RPGs are the most fun way to play. Half-Orcs, Dragonborn, Tieflings, they’re just more fun, especially in a game as reactive as Baldur’s Gate 3. It’s felt like only a matter of time until modders started opening up options for BG3’s unplayable NPC races, and modder Tripsadin has implemented playable Goblins with their mod, Whispers of the Fey – Goblins Race.

The mod adds Goblins as a character creation option, seemingly reusing NPC faces from the base game, and according to comments on the Nexus, the Goblins play nice with the vanilla game’s armor sets too. Goblins get the pre-existing Fey Ancestry and Darkvision bonuses, and Tripsadin also implemented two special Goblin abilities from tabletop 5E Dungeons & Dragons.

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