When Mossmouth announced the price for UFO 50 it came as a pleasant surprise. The game famously contains 50 games—hence the name—so it’s reasonable to expect a higher price than average for a new release indie game, especially one that’s been in development for eight years. But no: it’s priced at $25. 

I noticed a lot of people in forums and on social media were pleased and surprised about this, so I figured I’d ask the team during a recent interview what the thinking behind the price was. There had clearly been a lot of thinking behind it, ranging from the potential difficulty of selling it for more, through to the team’s desire to surprise the player with unexpected depth—in the same way Hollow Knight perhaps did back in 2017, or Elden Ring in 2022.



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