We have the answer for “Told ya!” crossword clue if you need help figuring out the solution! Crossword puzzles can introduce new words and concepts, while helping you expand your vocabulary.
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Approaching a crossword clue can be intimidating, especially if you’re new to solving puzzles. The first step is to read the clue carefully and try to identify any obvious hints or clues. Is the clue a definition, a pun, or a play on words? What tense or part of speech is the answer likely to be? Answering these questions can give you a head start in figuring out the solution.
Another approach is to think about the context of the clue. What is the theme of the puzzle? What category does the clue fall under? These can give you an idea of the direction the answer is likely to take. Sometimes, looking at the surrounding clues can also give you a clue to the solution. For example, if the clue is for a three-letter word and you already have the letters “C-L-E,” you can look at the intersecting words to see if they provide any additional hints or letters that can help you solve the clue. Still stuck? We have the answer for you so you can move onto the next clue in the grid! If you’re still struggling, we have the “Told ya!” crossword clue answer below.
This clue has been used by other publishers in the past, and they have had different answers when published, so the below list is a compilation of all known answers that have been used for this clue.
SEE (3 letters)
KNEWIT (6 letters)
HAH (3 letters)
The Universal Crossword is a daily crossword puzzle that is syndicated to newspapers and online publications around the world. The puzzle is created by a team of experienced crossword constructors, who are known for their skill and creativity in the field of crossword puzzles.
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The Universal Crossword was first introduced in 1999, and has since become a popular source of entertainment and mental stimulation for crossword enthusiasts of all ages. The puzzle is known for its clever clues and challenging difficulty level, and is updated daily with new and interesting themes.
One of the unique features of the Universal Crossword is its use of a standardized grid size, which makes it easy for solvers to switch between different crossword puzzles without having to adjust to a new grid layout. The puzzle is also known for its inclusion of a wide range of topics, from pop culture and current events to science and history.
That should be all the information you need to solve for the “Told ya!” crossword clue answer to help you fill in more of the grid you’re working on! Be sure to check more Crossword Clues, Crossword Answers, and our other Word Game coverage.
One of the UK’s largest privately owned logistics firms has entered administration following major disruption to its business caused by a ransomware attack earlier this year, according to reports.
Kettering-based KNP Logistics Group will be forced to make over 700 employees redundant as administrators step in, highlighting the serious real-world impact that cyber-extortion incidents can have.
The June attack reportedly impacted the company’s ability to secure crucial new funding.
“Despite being one of the UK’s largest privately owned logistics group, KNP fell victim to a ransomware attack earlier this year that caused significant disruption,” joint administrator Rajnesh Mittal of FRP Advisory Trading told the BBC.
“Against a backdrop of challenging market conditions and without being able to secure urgent investment due to the attack, the business was unable to continue. We will support all affected staff through this difficult time.”
Only the group’s Nelson Distribution business will survive after being sold, while a small group of staff will apparently also be kept on to help with winding down the rest of the firm’s operations.
KNP was formed out of a 2016 merger between Nelson Distribution and Knights of Old, a haulage business that dated back to 1865.
The group was originally compromised by the Akira ransomware collective. However, it’s unclear whether it was able to access a decryptor for the ransomware released by Avast in July, according to Stephen Gates, principal security SME at Horizon3.ai.
“The most effective way to defeat ransomware attacks is to continuously assess your own infrastructure, find the attack paths an attacker would take, and then fix those issues and validate that your fixes defeated the discovered attack paths,” he explained.
“Once complete, you rinse and repeat the process regularly to discover new attack paths. No other defensive or offensive method of reducing the risk of a successful ransomware attack against your organization will be as successful as the method explained here.”
William Wright, CEO of Closed Door Security, added that hundreds of families across the UK will ultimately be impacted by the knock-on effect of the security breach.
“When thinking about the threat of cybercrime, very few people understand just how bad things can be, but this is an example of the harsh, yet very real, consequences of attacks,” he added. “Sometimes the financial and data losses, and business downtime are irreparable.”
BERLIN (Reuters) -Five economic institutes are predicting gross domestic product (GDP) in Germany will contract by 0.6% in 2023, as rising interest rates take their toll on the economy and high inflation depresses consumption.
Growth of 0.3% had been expected in the institutes’ spring forecast.
The forecast confirms the numbers Reuters previously reported exclusively earlier this week.
“The most important reason for this revision is that industry and private consumption are recovering more slowly than we expected in spring,” said Oliver Holtemoeller, vice president and head of the macroeconomics department at the Halle Institute for Economic Research (IWH).
Business sentiment has recently deteriorated again and overall, the indicators suggest that production fell noticeably in the third quarter of 2023, the economic institutes said.
GDP is expected to shrink by 0.4% in the third quarter, following stagnation in the second quarter.
However, wage increases have followed the price hikes, energy prices have fallen, and exporters have partially passed on their higher costs, meaning that purchasing power is returning, economists said. Therefore, the downturn is expected to subside by the end of the year.
In the last quarter of the year, growth is forecast to pick up again, with a modest 0.2% expansion.
For 2024, the institutes – four German and one Austrian – forecast GDP growth of 1.3%, down from 1.5% previously. For 2025, a 1.5% GDP expansion is forecast.
In the following years, a decreasing potential growth rate due to the shrinking labour force will become more and more apparent, the economic institutes said.
Inflation is expected to be 6.1% this year and fall to 2.6% next year, according to the autumn forecasts. The inflation rate was at 6.9% last year.
In 2025, inflation in Germany is expected to fall to 1.9%.
The institutes see core inflation at 6.1% in the current year and 3.1% in 2024.
The economics ministry usually updates its forecasts incorporating the results of the Joint Economic Forecasts.
The Joint Economic Forecasts are prepared by the Ifo Institute, the Halley Institute for Economic Research, the Kiel Institute for the World Economy, the RWI – Leibniz Institute for Economic Research and the Austrian Institute of Economic Research.
For the first time since 1993, FIFA and EA Sports have no longer partnered to release what has become the most popular footballing video game in the world. But the end of that long-term relationship was never going to slow down EA Sports. They’re the king, baby, and from the ashes of that split rose a simpler title: EA FC 24.
But did a better game make the trip with them? Well if you know anything about me and sports titles, you know that’s a loaded question.
I will say this from the start: EA FC does feel different to FIFA 23. There are noticeable changes that vastly improve the experience, and there are even hints at something even greater still. Yet along the way, you’re going to hit those age-old bumps. You’re going to curse your Ultimate Team pack luck. And, you’re going to wonder just how in the heck it is possible to still run into so many duplicates in a game that may have more player cards than ever before. The game is the game, after all.
On the other hand, you’re going to sit and have a think about those gameplay tweaks; ones that slow the flow but make the game feel better than it has in years. We still get cartoonish collisions of limbs, and yet, take-ons have never looked so realistic. Not every player can ping every pass. There is a balance to these mechanics; to the gameplay tweaks that could just as easily descend into madness. And for the first time in as long as I can remember, EA feels closer than ever to achieving it.
So is it enough? Well, I think we all know the answer to that question.
Ultimate Team Evolves, but Familiar Issues Linger
Image Source: EA Sports via Twinfinite
There is a lot to like about Ultimate Team this year, and we’re not just talking about those intriguing new Evolutions. Rather, it’s the inclusion of women’s football from the very beginning for the very first time. Does that make for a larger player pool? Absolutely. It also means you won’t be relying on the same old squads anymore. That is, unless you want to. Though, why would you want to? After all, EA made some changes; why don’t you follow suit?
That isn’t to say Ultimate Team is without its issues. Far from it. It’s just unfortunate that they’re the same issues we talk about every single year, only now they’re a little more amplified. Squad Building Challenges (SBCs) should be fun, and a good amount of the time, they are! Yet as was the case with FIFA 23, the early, more challenging builds that used to give players pretty rewarding packs aren’t all that rewarding anymore. Don’t get me wrong, the same pack rewards remain. It’s just that they’re untradeable, and that wasn’t always the case.
In fact, a lot of SBC rewards are untradeable, and we’re not just talking about the specialty player-specific builds. Of course those are going to be untradeable; they’re usually Team of the Week (TOTW) or Player of the Month (POTM) items. But the majority of these builds should not be handing out untradeable rewards, especially when every pack players earn from completing objectives is also untradeable.
And honestly, that’d be fine if we could revert to more tradeable SBC rewards. There’s a balance to be struck, and instead of doing so EA wants you to spend more. Pack luck is lousy enough as it is, and we shouldn’t have to keep paying more for the privilege. Oh, and then there’s absurd amount of duplicates so early on in the game’s lifespan – in an entry that boasts the biggest player pool to date.
We’re going to use my favorite word again as it pertains to sports titles, and that word is balance. Striking such a thing within these games is, in my opinion, the greatest task a sports title sets out to achieve. After all, there’s always going to be a lot of content in these types of games. But just throwing a whole bunch of content at consumers isn’t enough. The experience has to be worthwhile.
Speaking of, Squad Battles within Ultimate Team are shorter in FC 24, and that’s wonderful. Now if you’re looking to avoid head-to-head online matches, you’ll be able to play 32 matches per week on whichever difficulty setting you choose, and it won’t feel tedious. On the other hand, going back to a few Rivals matches or – gosh forbid, online friendlies – after enjoying some Squad Battles will make you feel like you’re playing the longest match of your life.
See? Balance.
Early Gameplay Tweaks Are Encouraging
Image Source: EA Sports via Twinfinite
It feels like in recent years, FIFA gameplay would start out quite smoothly. Then over the course of its lifespan, through the inevitable patch fixes that almost certainly included gameplay tweaks, it would warp into a never-ending nightmare. Limbs everywhere. Bodies folded like the world’s scariest contortionists. Every player could perform every pass at any given moment, regardless of the pressure on the ball or the ability of said player. If you could master the finesse shot, it was all over for those losers.
Right now, again, FC 24 gameplay has felt quite nice in its early days. Passing sequences are far less forgiving if you’re not careful (and maybe they’ve gone too far the other way) but when you pull of the sequence you’ve been looking for, my goodness is it satisfying. There are general imbalances from player to player, but that’s to be expected. Meta builds and players will be found and will always exist, but a seemingly slower gameplay has made for a far smoother experience. Pass timing, shot timing; it matters. Right now, anyway.
Let’s just hope patterns like these continue. Especially when modes like Squad Battles are noticeably shorter and rewards for Rivals remain worthwhile, it’s important for the game to feel good. EA FC feels good, and we’d rather not go back to pacey wingers bombing down the touchlines just to cut the ball back for a tap in. The game needs to be a little more realistic than that.
Oh, and physicality from player to player matters as well. Again, much like the passing, it could likely do with some tweaking, but in the everchanging quest to make the most realistic sports title imaginable, we’ve gotten closer to it than we have in a while.
A Refreshed Presentation, but Only Just
Look, I have nothing against Derek Rae, Stewart Robson, Guy Mowbray, and Sue Smith, our commentators for EA FC 24. Rae has become the voice of the Bundesliga at this point and so clearly cares about his craft. And much like the women’s game coming to the forefront of Ultimate Team, it’s refreshing to hear Smith’s voice added to the mix as well. But can we please do better with their actual dialogue?
For frequent players of the franchise, you’ll quickly find out that Rae’s and Robson’s lines are lifted word-for-word from FIFA 23. There may be a couple of new bits in there, but it’s largely the same, and that feels like such a waste.
As for Mowbray and Smith, simply having new voices in the game feels like enough of a breath of fresh air in itself. And yet, sooner than later, that novelty will wear off as well. Maybe it’s the nature of the game. After all, frequent players do play a lot. Between this and games like Madden or NBA 2K, football matches in-game will always be the shortest. You’re going to hear these voices often, so maybe that’s the biggest part of it. But it also feels like EA could try a little harder here.
I’m not saying the solution is to find every single announcer out there that covers every single league within this game. I am saying, however, that a little more work in this department could got a long way. Seeing them in the booth after a match is a nice touch, as is seeing fans arrive at their seats with some tasty food. Stadium chants, club anthems, Tifos of every shape and size; those all enhance the matchday experience. But my gosh, does that commentary drag.
My recommendation? Just put some John Carpenter music on in the background and play matches to your heart’s content; I don’t know. Do what feels best for you, you know?
We’re Not Done With You Yet, Career Mode
Image Source: EA Sports via Twinfinite
Can I just say, there are elements to Career Mode in EA FC that almost make it feel a little bit Football Manager. Just a little, and for someone like me who is obsessed with Career Modes in sports games, that’s really neat. No, EA FC is decidedly not Football Manager, and it shouldn’t be! They are two entirely different games with two entirely different goals.
The thing is, though, it’s still football. You’re going to want to have a cohesive coaching staff just as much as you’re going to want to adapt a specific playing style. EA FC finally gives you the ability to enjoy those two features. They still haven’t upgraded to the nine-player bench as far as I can tell, but hey, baby steps.
PlayStyles, player focuses, and the ability to set training schedules all add quite a bit to the Career experience. As a Player, you can even work with your agent to help get you transferred to a more prestigious club as long as you achieve the tasks set out for yourself along the way. As a Manager, the whole press conference bit can feel a little trivial, but it can’t be too much worse than being asked the same six or seven questions over and over again in Football Manager.
There is a level of care on display here that I haven’t seen from this franchise in a while, and it’s a welcome one. Now that I’ve said all of my nice things, though, can we please get an Online Career Mode? There are so many teams and leagues to enjoy; so many competitions to play through. Imagine being able to play an entire season with a buddy or two. Whether you’d be in different domestic leagues or not; whether you’d be fighting to be the best in Europe or not, there is (potentially) plenty of fun to be uncovered.
Oh, yeah, and a story-driven Player Career could be a game-changer. But we won’t get too greedy. Yet.
Here’s the Thing About EA FC 24
All told, EA FC takes steps forward in their first attempt since emerging from FIFA’s shadow. Things feels different. Some of the new features are fun. More crossplay compatible modes is a recipe for success. Presentation is improved, if only slightly. Gameplay is good, though it’s early. And for all the similarities, there aren’t just changes for the sake of changes.
Last year, I said get out of FIFA 23 what you wanted to get out of it. And to be quite honest, that’s my motto for any video game, let alone sports titles. You aren’t required to play this, or any other game, forever. You’re going to get sick of the lack of pack luck eventually. Gameplay will inevitably warp, but let’s hope we’re wrong about that. Or, let’s hope it doesn’t change too drastically.
And yet, there are parts of this entry that feel unfamiliar. There are foundations here to build upon in future versions. So despite the greed and eye roll-inducing commentary, we’re feeling cautiously optimistic about the future, and that’s a strangely unfamiliar feeling.
EA FC 24
Reviewer: Shaun Ranft
Pros
Career Mode matters.
Shorter Squad Battles.
Adjusted, slower gameplay.
Crossplay, Crossplay everywhere.
The Women’s Game comes to the forefront.
Is this enough Ultimate Team content for you?
Cons
Stale commentary remains. EA really want you to buy packs. Can we please have Online Career Mode? We fear Gameplay will revert to the FIFA of old. There has to be a way to improve the UX with those menus.
Release Date
Sept. 29, 2023
Developer
EA Vancouver, EA Romania
Consoles
PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, PC
Copy provided by Publisher
About the author
Shaun Ranft
Shaun Ranft is a Freelance Writer for Twinfinite, with a Bachelor of Arts Degree in English and Creative Writing from the University of Wisconsin-Milwaukee, who has been with the site and writing about games in general since 2022. While he typically covers any major sports title, he also cannot get enough of Telltale’s The Walking Dead, Fallout: New Vegas, The Outer Worlds, Arkham, and the Horizon series.
ZURICH (Reuters) – Switzerland’s glaciers suffered their second worst melt rate this year after record 2022 losses, shrinking their overall volume by 10% in the last two years, monitoring body GLAMOS said on Thursday.
The one-two punch for Swiss glaciers during the country’s third hottest summer on record means they lost as much ice in two years as in the three decades before 1990, it said, describing the losses as “catastrophic”.
“This year was very problematic for glaciers because there was really little snow in winter, and the summer was very warm,” Matthias Huss, who leads Glacier Monitoring Switzerland (GLAMOS), told Reuters.
“The combination of these two factors is the worst that can happen to glaciers.”
More than half of the glaciers in the Alps are in Switzerland where temperatures are rising by around twice the global average due to climate change.
This year, low winter snowfall combined with an early start and a late end to the summer melt season dealt the heavy losses, GLAMOS said.
In the peak melt month of August, the Swiss weather service said the elevation at which precipitation freezes hit a new record overnight high, measured at 5,289 meters (17,350 ft), an altitude higher than Mont Blanc’s summit. This exceeded last year’s record of 5,184 meters.
Pictures posted by Huss on social media during data collection trips in recent weeks showed for the first time on record new lakes forming next to glacier tongues, streams of melt water running through ice caves, and bare rock poking out from thinning ice. In some places, bodies lost long ago have been recovered as ice sheets have shrunk.
“We are really losing the small glaciers,” Huss said. “The remnant ice is becoming covered by rocks and debris, regions that have been snow and ice covered over the last decades and centuries are becoming just black slopes that are dangerous because of rockfall.”
In some places, GLAMOS had to cease monitoring due to the melt.
“We have closed down one of our monitoring programs on a small glacier in central Switzerland because it just became too dangerous to measure,” Huss said. “It became very small and therefore unrepresentative.”
Swiss records go back to at least 1960 and as far back as 1914 for some glaciers.
Stardew Valley is getting another major update sometime soon, with a preview of version 1.6 promising a new major festival, two mini festivals, 8 player co-op on PC, and over 100 new lines of dialogue, among other additions.
The preview was posted to Twitter by Stardew developer ConcernedApe, who noted that there’s no release date yet for the new content. The preview includes a number of sprites showing off new items and visuals that’ll be added to the game.
As well as the new events, ConcernedApe is also adding more late-game content for dedicated players, which will expand on each of the skill areas, as well as new Joja alternatives for some of the end-game content.
Like other updates, 1.6 will also see a number of new items and crafting recipes, and more small updates including new winter outfits for the villagers, a new type of reward for billboard requests, a new farm type, and the tantalizing promise of new secrets to be discovered.
That’s all the information we have for now, but keep an eye on ConcernedApe’s social media for more on when the new content will drop, and what exactly we can expect to be celebrating in Stardew Valley’s new festivals.
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Japanese retailer Nishimatsuya Chain, renowned for baby clothes, witnessed a 6.16% surge in its shares, reaching 1,670 yen on Thursday. This increase followed a substantial first-half net profit growth to Y4.76 billion ($31.8 million) and a revenue rise to Y88.47 billion, even as the Stock Average was on a downturn.
The company’s performance was largely driven by vigorous sales of spring and summer clothes, baby formula, and diapers. The opening of 33 new stores also contributed significantly to this growth, bringing the total number of outlets to 1,090.
Nishimatsuya Chain further announced plans to augment dividends per share from Y26 to Y27 and buy back Y300 million worth of shares. Looking ahead, the company forecasts a net profit of Y9.28 billion and revenue totaling Y180 billion.
This article was generated with the support of AI and reviewed by an editor. For more information see our T&C.
SAG-AFTRA member John Schmitt, second from right, and others carry signs on the picket line outside Netflix on Wednesday, Sept. 27, 2023, in Los Angeles.
Chris Pizzello/Chris Pizzello/Invision/AP
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Chris Pizzello/Chris Pizzello/Invision/AP
SAG-AFTRA member John Schmitt, second from right, and others carry signs on the picket line outside Netflix on Wednesday, Sept. 27, 2023, in Los Angeles.
Chris Pizzello/Chris Pizzello/Invision/AP
NEW YORK — With the Hollywood writers strike over, actors will now get a shot at cutting their own deal with studios and streaming services.
The Screen Actors Guild-American Federation of Radio and Television Artists announced Wednesday night that strike negotiations with studios would resume Monday. The guild said several studio executives will attend, much as they did during marathon sessions last week that helped bring the nearly five-month writers strike to an end.
Monday is the same day that network late-night hosts will return to the air.
Bill Maher led the charge back to work by announcing early Wednesday — hours after writers became free to work again — that his HBO show “Real Time with Bill Maher” would be back on the air Friday. By mid-morning, the hosts of NBC’s “The Tonight Show Starring Jimmy Fallon” and “Late Night with Seth Meyers,” ABC’s “Jimmy Kimmel Live,” and “The Late Show With Stephen Colbert” on CBS had announced they’d also return, all by Monday. “Last Week Tonight” with John Oliver was slated to return to the air Sunday.
Comedy Central’s “The Daily Show,” which had been using guest hosts when the strike hit, announced Wednesday that it would return Oct. 16 “with an all-star roster of guest hosts for the remainder of 2023.” The plans for “Saturday Night Live” were not immediately clear.
The strikes have had a “catastrophic” impact on late-night television viewing, according to the research firm Samba TV. Without Colbert, Fallon and Kimmel proving fresh, topical material, the broadcast networks have seen late-night viewership declines of between 40% and 50%, Ashwin Navin, Samba TV co-founder. “It remains to be seen how late night will rebound to its previous relevance,” he said.
Fallon, Meyers, Kimmel, Colbert and Oliver spent the latter part of the strike teaming up for a popular podcast called “Strike Force Five” — named after their personal text chain and with all proceeds benefiting their out-of-work writers. On Instagram on Wednesday, they announced “their mission complete.”
Scripted shows will take longer to return due to the actors strike, which showed its first signs of a solution with the renewed plans to talk. There had previously been no official contact between SAG-AFTRA and the alliance of studios that negotiates contracts since their strike began July 14.
The first resumption of talks in the writers strike last month went poorly, and it was another month before the two sides tried again. But when the talks resumed last week it was just five days before a deal was reached.
Board members from the writers union approved that contract agreement with studios on Tuesday night, bringing the industry at least partly back from a historic halt in production that stretched nearly five months.
Maher had delayed returning to his talk show during the ongoing strike by writers and actors, a decision that followed similar pauses by “The Drew Barrymore Show,” “The Talk” and “The Jennifer Hudson Show.”
The three-year agreement with studios, producers and streaming services includes significant wins in the main areas writers had fought for — compensation, length of employment, size of staffs and control of artificial intelligence — matching or nearly equaling what they had sought at the outset of the strike.
The union had sought minimum increases in pay and future residual earnings from shows and will get a raise of between 3.5% and 5% in those areas — more than the studios had initially offered.
The guild also negotiated new residual payments based on the popularity of streaming shows, where writers will get bonuses for being a part of the most popular shows on Netflix, Max and other services, a proposal studios initially rejected. Many writers on picket lines had complained that they weren’t properly paid for helping create heavily watched properties.
On artificial intelligence, the writers got the regulation and control of the emerging technology they had sought. Under the contract, raw, AI-generated storylines will not be regarded as “literary material” — a term in their contracts for scripts and other story forms a screenwriter produces. This means they won’t be competing with computers for screen credits. Nor will AI-generated stories be considered “source” material, their contractual language for the novels, video games or other works that writers may adapt into scripts.
Writers have the right under the deal to use artificial intelligence in their process if the company they are working for agrees and other conditions are met. But companies cannot require a writer to use artificial intelligence.
Proton, the company behind the end-to-end encrypted Proton Mail, released PRoton CAPTCHA, a layered system to differentiate between humans and bots.
For the past decade and a half, CAPTCHAs and reCAPTCHAs have served as resource gatekeepers to deter bots from creating fake accounts, spamming forms, and executing brute-force attacks to guess usernames and passwords. The idea is to set a task that must be completed before granting access—and make it easy for a human to do but very difficult for a bot.
However, CAPTCHA visual challenges, such as transcribing a set of distorted characters or selecting all images with traffic lights, have become vulnerable to advancing image analysis tools and human solver services while remaining annoying to legitimate users. Organizations concerned about potential privacy issues may not be comfortable with reCAPTCHAs (the “I am not a robot” checkbox) because they rely on behavioral analysis and the server examining user history to winnow out suspicious users. Scammers are including CAPTCHA-solving services in their automated attacks. The increased use of large language models (LLMs) is also worrying: a technical report on GPT-4’s capabilities revealed that the LLM was able to persuade a human TaskRabbit worker to complete a visual CAPTCHA puzzle.
Proton CAPTCHA visual puzzles. (Source: Proton)
Proton CAPTCHA consists of three levels of discernment: computational proof-of-work tasks, visual challenges, and bot detection that the company said preserves user privacy. The system presents proof-of-work challenges for the user’s device to solve in the background, without bothering the user; meanwhile, it also runs detection tests to look for botlike identifiers. Friendly Captcha and mCAPTCHA also perform those two steps. What Proton CAPTCHA adds is a visual puzzle to solve, akin to the original CAPTCHA. The combination of the three actions, Proton said, makes it more expensive for automated account creation and abuse.
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